Just Another UI Post (JAUP)

After the disappointment of NeavUI, I decided to start again (for the … 30th-ish time) to create my own, functional user interface.

The picture above is what I’ve got going on, with a couple changes made between last night and today. It may not be the prettiest interface setup out there. And there is some duplication of things on screen. But it works. It actually works sooooooooo much better for me.

What it is, yo:

Setup Configuration (and other redundancies)

A lot of this might be pretty self-explanatory. If it’s not, send me an email or comment below with your questions.

To begin, I have set up Bartender toward the bottom center of my screen with 3 bars stacked. I have my totem bar set to fade until moused-over (and will change this to be [combat]show;fade – Show during combat but fade otherwise). I also have another 1-2 bars set up to remain faded until moused-over on the far right. Setting up the action bars this way consolidates my visual field (I use the cooldown timers on the buttons profusely).

I next have the FX cooldown timer across the top the action bars. While having the cooldown timer AND showing the cooldown swirl on the action buttons is a bit redundant, I really like that FX comes with a secondary splash (shown above as the big Healing Rain icon on the left side of the FX cooldown timer bar). This splash is in my face, which is a necessary thing during fights like Ultraxion (or Ultramarathon as Waypoint calls him).

I installed Prat for two main reasons. First, to make the chat text actually readable for me. I’m getting more and more nearsighted as I get older and that thin little Arial Narrow default font just ain’t cuttin it anymore. I’ve set it up with the Friz Quadrata font and a thin outline. That outline is sooooo awesome. And second, Prat includes a sound module that will play a sound when certain types of messages are sent to specific channels: raid, whisper, Real ID whisper, Party, guild. It’s pretty helpful for me since I alt+tab a lot I MEAN I am looking at other parts of my screen. <:}

Xperl is a bit.. ugly. There, I said it. The raid frames are unwieldy for healers (hello appropriate visualization of DEBUFFS and BUFFS), but I really, really, REALLY, like that I can make my buffs/debuffs HUGE on the target and focus frames. Given that I use a focus macro for most of my spells, it really helps to see quickly who’s got which buffs.

I actually only use Xperl for Player, Player Pet, Pet Target, Target, Focus, Target of Target and Focus Target unit frames. No Xperl Party or Raid frames. NOPE.jpg.

Dis is fugly. Bonus points if you can spot the buff.

I use Grid for Party and Raid frames plus HideBlizz to /forreal/ hide the default Party and Raid frames. I’ve tried several “hide Blizzard” addons and HideBlizz is the best (there is an actual in-game config menu where you can select to hide the Player/Target, Party and/or Raid frames! :O!)

I have Grid setup to show Earth Shield, Riptide, Water/Lightning Shield on me, Dungeon Role (as opposed to Raid Role — the difference is that Raid Role will display the two DPS types, melee and ranged, and Dungeon Role just displays who is a DPS. I just DGAF about that too much). I also have it set up with the Grid Raid Debuff module to show the various debuffs associated with each raid tier. Additionally, I have the center icon set to display magic or curses, both of which I can remove. Maybe I’m a terribad healer, but if I can’t remove it, I really don’t care about it because I’ll just have to heal through it anyway.

You’ll notice (if you’re familiar with Grid and customizing it at all), that I’ve left if pretty much “out-of-the-box” in respect to the raid frames themselves. I’ve switched the frame orientation from vertical to horizontal, but that’s about it. Less screen real estate that way (and yes, I know I have a big screen. I like to keep it sparse).

One of my favorite heavyweight, little-glory addons is MikScrollingBattleText (MSBT for short). It really makes a difference in my interaction with the UI. Before using it, all I would see is big green numbers all over the screen, obscuring my view. Now, with MSBT, those numbers have more meaning (by displaying spell icons, spell casters, etc) and are out of the way, yet visually accessible. Nice.

I’ve linked above to Deadly Boss Mods’ search results page on Curse so that you would see the Deadly Boss Mods – Spell Timers addon. And maybe download it. And love it like I do. This little nifty thing adds spell timers to the DBM timer list for important spells like battle rezzes, Innervates, Reincarnation, etc. Pretty handy to see who’s spell will be available and when.

The other addons I use are for convenience’s sake. Raeli’s, Omen, Skada*, Auctionator and AtlasLoot are information sources. Can’t do without them.

*Note about Skada: Apparently Recount’s memory-hogginess will cause you to pizza instead of french fry**on Ultramarathon. You’ve been warned.

**http://www.southparkstudios.com/clips/153300/thumper-the-super-cool-ski-instructor

Still Up in the Air

Although I really like the cooldown bar and notifications on my warlock for the ending of Soulstones, I’m having a tough time working with the actual spell timers included with ForteXorcist. I think part of the reason is that I’m just not used to looking at bars for my buffed targets. That could be learned. I think part of the reason I’m having trouble is because I don’t know where to freaking put the spell timers. For now (not shown above) they’re just kinda hanging out to the right of the raid frames.

Both Healer and DPS Approved

I’ve recently leveled my awesome warlock to 85 and started the grind for gear. After installing Xperl, I literally /gasped with joy at the GIANT debuffs with timers (on the target unit frame). It’s so much better to glance at the target, note my DoTs’ time remaining and go from there. And since I’m not using the Xperl Party or Raid frames, I don’t have to worry about making two profiles (one for healer, one for DPS) and switching between them.

Welp. I’ve said enough. As I mentioned above, if you have any questions, leave a comment! o/

Advertisements

Rift Calling System vs. Traditional Classes: Alt-oholic Dream? Or Nightmare?


Rift has rather thrown a 75mph curveball (fast, but average = not really earth-shattering*) with its introduction of a four-“calling,” nine-soul system.  Players can pick one of four “callings” for their character: Warrior, Mage, Cleric and Rogue.  Sure, that sounds familiar.  And limiting, right?

Continue reading